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ar_prod_shadow |
specifically developed for CGI / Live Action integration
Features:
- uses tracesets to manage object visibility
- masking ability to avoid double shadowing (needs accurate env geo)
- independent sample settings for Diffuse, Glossy and AO
- limits for ray cutoffs and falloffs
- catches diffuse light both from env geo and CGI
- writes AOVs for all outputs
- user definable AOV names
- zip includes example scenes for Softimage and Maya
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Binaries / Example Scenes:
ar_prod_shadow_r488.zip Arnold 4.1.3 ( Win64, OSX 10.8.4)
ar_prod_shadow_r501.zip Arnold 4.1.3 ( Win64, OSX 10.8.4, Linux 64 - GCC 4.1) *
ar_prod_shadow_r526.zip Arnold 4.2.0 ( Win64, OSX 10.8.4, Linux 64 - GCC 4.4.7)
ar_prod_shadow_r546.zip Arnold 4.2.7.5 ( Win64, OSX - not yet, Linux 64 - GCC 4.4.7)
Source Code:
ar_prod_shadow_r527_src.zip
ar_prod_shadow_r546_src.zip
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