Keller Shader


  ar_prod_shadow

specifically developed for CGI / Live Action integration

Features:

  • uses tracesets to manage object visibility
  • masking ability to avoid double shadowing (needs accurate env geo)
  • independent sample settings for Diffuse, Glossy and AO
  • limits for ray cutoffs and falloffs
  • catches diffuse light both from env geo and CGI
  • writes AOVs for all outputs
  • user definable AOV names
  • zip includes example scenes for Softimage and Maya

Binaries / Example Scenes:

ar_prod_shadow_r488.zip Arnold 4.1.3 ( Win64, OSX 10.8.4)

ar_prod_shadow_r501.zip Arnold 4.1.3 ( Win64, OSX 10.8.4, Linux 64 - GCC 4.1) *

ar_prod_shadow_r526.zip Arnold 4.2.0 ( Win64, OSX 10.8.4, Linux 64 - GCC 4.4.7)

ar_prod_shadow_r546.zip Arnold 4.2.7.5 ( Win64, OSX - not yet, Linux 64 - GCC 4.4.7)

 

Source Code:

ar_prod_shadow_r527_src.zip

ar_prod_shadow_r546_src.zip

 

* Linux build by Marc-Antoine Desjardins

 

you can find us here: www.keller.io